SDL_SavePNG_IO - Man Page

Save a surface to a seekable SDL data stream in PNG format.

Synopsis

#include <SDL3/SDL_surface.h>

bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);

Function Parameters

surface

the SDL_Surface structure containing the image to be saved.

dst

a data stream to save to.

closeio

if true, calls SDL_CloseIO() on dst before returning, even in the case of an error.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function can be called on different threads with different surfaces.

Availability

This function is available since SDL 3.4.0.

See Also

SDL_LoadPNG_IO(3), SDL_SavePNG(3)

Referenced By

SDL_LoadPNG_IO(3), SDL_SavePNG(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS