SDL_SavePNG - Man Page

Save a surface to a file in PNG format.

Synopsis

#include <SDL3/SDL_surface.h>

bool SDL_SavePNG(SDL_Surface *surface, const char *file);

Function Parameters

surface

the SDL_Surface structure containing the image to be saved.

file

a file to save to.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function can be called on different threads with different surfaces.

Availability

This function is available since SDL 3.4.0.

See Also

SDL_LoadPNG(3), SDL_SavePNG_IO(3)

Referenced By

SDL_LoadPNG(3), SDL_SavePNG_IO(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS