SDL_RenderRect - Man Page

Draw a rectangle on the current rendering target at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

Function Parameters

renderer

the renderer which should draw a rectangle.

rect

a pointer to the destination rectangle, or NULL to outline the entire rendering target.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderRects(3)

Referenced By

SDL_RenderPresent(3), SDL_RenderRects(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS