SDL_RenderPoints - Man Page
Draw multiple points on the current rendering target at subpixel precision.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
Function Parameters
- renderer
the renderer which should draw multiple points.
- points
the points to draw.
- count
the number of points to draw.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_RenderPoint(3), SDL_RenderPresent(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS