SDL_RenderPoint - Man Page
Draw a point on the current rendering target at subpixel precision.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);
Function Parameters
- renderer
the renderer which should draw a point.
- x
the x coordinate of the point.
- y
the y coordinate of the point.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Info
SDL 3.4.18 Simple Directmedia Layer SDL3 FUNCTIONS