SDL_RenderLines - Man Page
Draw a series of connected lines on the current rendering target at subpixel precision.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
Function Parameters
- renderer
the renderer which should draw multiple lines.
- points
the points along the lines.
- count
the number of points, drawing count-1 lines.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Info
SDL 3.4.18 Simple Directmedia Layer SDL3 FUNCTIONS