SDL_RenderLine - Man Page

Draw a line on the current rendering target at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

Function Parameters

renderer

the renderer which should draw a line.

x1

the x coordinate of the start point.

y1

the y coordinate of the start point.

x2

the x coordinate of the end point.

y2

the y coordinate of the end point.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderLines(3)

Referenced By

SDL_RenderLines(3), SDL_RenderPresent(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS