SDL_RenderFillRects - Man Page

Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

Function Parameters

renderer

the renderer which should fill multiple rectangles.

rects

a pointer to an array of destination rectangles.

count

the number of rectangles.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderFillRect(3)

Referenced By

SDL_RenderFillRect(3), SDL_RenderPresent(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS