SDL_RenderCoordinatesToWindow - Man Page

Get a point in window coordinates when given a point in render coordinates.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);

Description

This takes into account several states:

· The window dimensions.

· The logical presentation settings (SDL_SetRenderLogicalPresentation)

· The scale (SDL_SetRenderScale)

· The viewport (SDL_SetRenderViewport)

Function Parameters

renderer

the rendering context.

x

the x coordinate in render coordinates.

y

the y coordinate in render coordinates.

window_x

a pointer filled with the x coordinate in window coordinates.

window_y

a pointer filled with the y coordinate in window coordinates.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_SetRenderLogicalPresentation(3), SDL_SetRenderScale(3), SDL_SetRenderViewport(3)

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS