SDL_ReleaseWindowFromGPUDevice - Man Page
Unclaims a window, destroying its swapchain structure.
Synopsis
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseWindowFromGPUDevice(
SDL_GPUDevice *device,
SDL_Window *window);Function Parameters
- device
a GPU context.
- window
an SDL_Window that has been claimed.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_ClaimWindowForGPUDevice(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS