SDL_ReleaseWindowFromGPUDevice - Man Page

Unclaims a window, destroying its swapchain structure.

Synopsis

#include <SDL3/SDL_gpu.h>

void SDL_ReleaseWindowFromGPUDevice(
    SDL_GPUDevice *device,
    SDL_Window *window);

Function Parameters

device

a GPU context.

window

an SDL_Window that has been claimed.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_ClaimWindowForGPUDevice(3)

Referenced By

SDL_ClaimWindowForGPUDevice(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS