SDL_ReleaseGPUFence - Man Page
Releases a fence obtained from SDL_SubmitGPUCommandBufferAndAcquireFence.
Synopsis
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUFence(
SDL_GPUDevice *device,
SDL_GPUFence *fence);Description
You must not reference the fence after calling this function.
Function Parameters
- device
a GPU context.
- fence
a fence.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GPUFence.3type(3), SDL_SubmitGPUCommandBufferAndAcquireFence(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS