SDL_MouseID.3type - Man Page
This is a unique ID for a mouse for the time it is connected to the system, and is never reused for the lifetime of the application.
Synopsis
#include <SDL3/SDL_mouse.h> typedef Uint32 SDL_MouseID;
Description
If the mouse is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.
Availability
This datatype is available since SDL 3.2.0.
Info
SDL 3.4.0 Simple Directmedia Layer SDL3 DATATYPES