SDL_Metal_CreateView - Man Page
Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.
Synopsis
#include <SDL3/SDL_metal.h> SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);
Description
On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.
The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().
Function Parameters
- window
the window.
Return Value
Returns handle NSView or UIView.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS