SDL_Metal_CreateView - Man Page
Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.
Synopsis
#include <SDL3/SDL_metal.h> SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);
Description
On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.
The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().
Function Parameters
- window
the window.
Return Value
Returns handle NSView or UIView.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS