SDL_Metal_CreateView - Man Page

Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

Synopsis

#include <SDL3/SDL_metal.h>

SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);

Description

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().

Function Parameters

window

the window.

Return Value

Returns handle NSView or UIView.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_Metal_DestroyView(3), SDL_Metal_GetLayer(3)

Referenced By

SDL_Metal_DestroyView(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS