SDL_LoadFile - Man Page
Load all the data from a file path.
Synopsis
#include <SDL3/SDL_iostream.h> void * SDL_LoadFile(const char *file, size_t *datasize);
Description
The data is allocated with a zero byte at the end (null terminated) for convenience. This extra byte is not included in the value reported via datasize.
The data should be freed with SDL_free().
Function Parameters
- file
the path to read all available data from.
- datasize
if not NULL, will store the number of bytes read.
Return Value
Returns the data or NULL on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_LoadFile_IO(3), SDL_SaveFile(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS