SDL_LoadBMP_IO - Man Page
Load a BMP image from a seekable SDL data stream.
Synopsis
#include <SDL3/SDL_surface.h> SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);
Description
The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.
Function Parameters
- src
the data stream for the surface.
- closeio
if true, calls SDL_CloseIO() on src before returning, even in the case of an error.
Return Value
Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_LoadBMP(3), SDL_SaveBMP_IO(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS