SDL_JoystickConnected - Man Page
Get the status of a specified joystick.
Synopsis
#include <SDL3/SDL_joystick.h> bool SDL_JoystickConnected(SDL_Joystick *joystick);
Function Parameters
- joystick
the joystick to query.
Return Value
Returns true if the joystick has been opened, false if it has not; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS