SDL_JoystickConnected - Man Page

Get the status of a specified joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

bool SDL_JoystickConnected(SDL_Joystick *joystick);

Function Parameters

joystick

the joystick to query.

Return Value

Returns true if the joystick has been opened, false if it has not; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS