SDL_HasRectIntersectionFloat - Man Page

Determine whether two rectangles intersect with float precision.

Synopsis

#include <SDL3/SDL_rect.h>

bool SDL_HasRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B);

Description

If either pointer is NULL the function will return false.

Function Parameters

A

an SDL_FRect structure representing the first rectangle.

B

an SDL_FRect structure representing the second rectangle.

Return Value

Returns true if there is an intersection, false otherwise.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetRectIntersection(3)

Referenced By

SDL_FRect.3type(3), SDL_GetRectIntersectionFloat(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS