SDL_HasRectIntersectionFloat - Man Page
Determine whether two rectangles intersect with float precision.
Synopsis
#include <SDL3/SDL_rect.h> bool SDL_HasRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B);
Description
If either pointer is NULL the function will return false.
Function Parameters
- A
an SDL_FRect structure representing the first rectangle.
- B
an SDL_FRect structure representing the second rectangle.
Return Value
Returns true if there is an intersection, false otherwise.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_FRect.3type(3), SDL_GetRectIntersectionFloat(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS