SDL_HasMouse - Man Page

Return whether a mouse is currently connected.

Synopsis

#include <SDL3/SDL_mouse.h>

bool SDL_HasMouse(void);

Return Value

Returns true if a mouse is connected, false otherwise.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetMice(3)

Referenced By

SDL_GetMice(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS