SDL_HasMouse - Man Page
Return whether a mouse is currently connected.
Synopsis
#include <SDL3/SDL_mouse.h> bool SDL_HasMouse(void);
Return Value
Returns true if a mouse is connected, false otherwise.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS