SDL_HINT_WINDOWS_RAW_KEYBOARD_INPUTSINK - Man Page

A variable controlling whether the RIDEV_INPUTSINK flag is set when enabling Windows raw keyboard events.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_WINDOWS_RAW_KEYBOARD_INPUTSINK "SDL_WINDOWS_RAW_KEYBOARD_INPUTSINK"

Description

This enables the window to still receive input even if not in foreground.

Focused windows that receive text input will still prevent input events from triggering.

· "0": Input is not received when not in focus or foreground. (default)

· "1": Input will be received even when not in focus or foreground.

This hint can be set anytime.

Availability

This hint is available since SDL 3.4.4.

Info

SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS