SDL_HINT_RENDER_GPU_DEBUG - Man Page

A variable controlling whether to create the GPU device in debug mode.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_RENDER_GPU_DEBUG "SDL_RENDER_GPU_DEBUG"

Description

This variable can be set to the following values:

· "0": Disable debug mode use (default)

· "1": Enable debug mode use

This hint should be set before creating a renderer.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS