SDL_HINT_RENDER_DIRECT3D11_WARP - Man Page

A variable controlling whether to use the Direct3D 11 WARP software rasterizer.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP"

Description

For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp

The variable can be set to the following values:

· "0": Disable WARP rasterizer. (default)

· "1": Enable WARP rasterizer.

This hint should be set before creating a renderer.

Availability

This hint is available since SDL 3.4.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS