SDL_HINT_RENDER_DIRECT3D11_WARP - Man Page
A variable controlling whether to use the Direct3D 11 WARP software rasterizer.
Synopsis
#include <SDL3/SDL_hints.h> #define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP"
Description
For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp
The variable can be set to the following values:
· "0": Disable WARP rasterizer. (default)
· "1": Enable WARP rasterizer.
This hint should be set before creating a renderer.
Availability
This hint is available since SDL 3.4.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS