SDL_HINT_PS2_GS_WIDTH - Man Page
A variable controlling the width of the PS2's framebuffer in pixels.
Synopsis
#include <SDL3/SDL_hints.h> #define SDL_HINT_PS2_GS_WIDTH "SDL_PS2_GS_WIDTH"
Description
By default, the variable is "640".
Availability
This hint is available since SDL 3.4.0.
Info
SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS