SDL_HINT_PS2_GS_WIDTH - Man Page

Variable controlling the width of the PS2's framebuffer in pixels

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_PS2_GS_WIDTH    "SDL_PS2_GS_WIDTH"

Description

By default, this variable is "640"

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS