SDL_HINT_PS2_GS_WIDTH - Man Page
Variable controlling the width of the PS2's framebuffer in pixels
Synopsis
#include <SDL3/SDL_hints.h> #define SDL_HINT_PS2_GS_WIDTH "SDL_PS2_GS_WIDTH"
Description
By default, this variable is "640"
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS