SDL_HINT_PS2_GS_WIDTH - Man Page

A variable controlling the width of the PS2's framebuffer in pixels.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_PS2_GS_WIDTH    "SDL_PS2_GS_WIDTH"

Description

By default, the variable is "640".

Availability

This hint is available since SDL 3.4.0.

Info

SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS