SDL_HINT_JOYSTICK_WGI - Man Page

A variable controlling whether Windows.Gaming.Input should be used for controller handling.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"

Description

The variable can be set to the following values:

· "0": WGI is not used.

· "1": WGI is used. (default)

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS