SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD - Man Page

A variable that controls whether the Steam on-screen keyboard should be shown when text input is active.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD "SDL_ENABLE_STEAM_SCREEN_KEYBOARD"

Description

Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority SDL_HINT_OVERRIDE.

The variable can be set to the following values:

· "0": Do not show the Steam on-screen keyboard.

· "1": Show the Steam on-screen keyboard.

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.4.12.

Info

SDL 3.4.14 Simple Directmedia Layer SDL3 FUNCTIONS