SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD - Man Page
A variable that controls whether the Steam on-screen keyboard should be shown when text input is active.
Synopsis
#include <SDL3/SDL_hints.h> #define SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD "SDL_ENABLE_STEAM_SCREEN_KEYBOARD"
Description
Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority SDL_HINT_OVERRIDE.
The variable can be set to the following values:
· "0": Do not show the Steam on-screen keyboard.
· "1": Show the Steam on-screen keyboard.
This hint should be set before SDL is initialized.
Availability
This hint is available since SDL 3.4.12.
Info
SDL 3.4.14 Simple Directmedia Layer SDL3 FUNCTIONS