SDL_GetWindowSizeInPixels - Man Page
Get the size of a window's client area, in pixels.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_GetWindowSizeInPixels(SDL_Window *window, int *w, int *h);
Function Parameters
- window
the window from which the drawable size should be queried.
- w
a pointer to variable for storing the width in pixels, may be NULL.
- h
a pointer to variable for storing the height in pixels, may be NULL.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_AcquireGPUSwapchainTexture(3), SDL_GetWindowSize(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS