SDL_GetWindowSize - Man Page
Get the size of a window's client area.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);
Description
The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use SDL_GetWindowSizeInPixels() or SDL_GetRenderOutputSize() to get the real client area size in pixels.
Function Parameters
- window
the window to query the width and height from.
- w
a pointer filled in with the width of the window, may be NULL.
- h
a pointer filled in with the height of the window, may be NULL.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetRenderOutputSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3)
Referenced By
SDL_GetWindowBordersSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS