SDL_GetWindowPixelDensity - Man Page

Get the pixel density of a window.

Synopsis

#include <SDL3/SDL_video.h>

float SDL_GetWindowPixelDensity(SDL_Window *window);

Description

This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.

Function Parameters

window

the window to query.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetWindowDisplayScale(3)

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS