SDL_GetWindowPixelDensity - Man Page

Get the pixel density of a window.

Synopsis

#include <SDL3/SDL_video.h>

float SDL_GetWindowPixelDensity(SDL_Window *window);

Description

This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.

Function Parameters

window

the window to query.

Return Value

Returns the pixel density or 0.0f on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetWindowDisplayScale(3)

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS