SDL_GetWindowOpacity - Man Page
Get the opacity of a window.
Synopsis
#include <SDL3/SDL_video.h> float SDL_GetWindowOpacity(SDL_Window *window);
Description
If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.
Function Parameters
- window
the window to get the current opacity value from.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS