SDL_GetWindowMouseGrab - Man Page

Get a window's mouse grab mode.

Synopsis

#include <SDL3/SDL_video.h>

bool SDL_GetWindowMouseGrab(SDL_Window *window);

Function Parameters

window

the window to query.

Return Value

Returns true if mouse is grabbed, and false otherwise.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetWindowMouseRect(3), SDL_SetWindowMouseRect(3), SDL_SetWindowMouseGrab(3), SDL_SetWindowKeyboardGrab(3)

Referenced By

SDL_GetWindowMouseRect(3), SDL_SetWindowMouseRect(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS