SDL_GetWindowMouseGrab - Man Page
Get a window's mouse grab mode.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_GetWindowMouseGrab(SDL_Window *window);
Function Parameters
- window
the window to query.
Return Value
Returns true if mouse is grabbed, and false otherwise.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetWindowMouseRect(3), SDL_SetWindowMouseRect(3), SDL_SetWindowMouseGrab(3), SDL_SetWindowKeyboardGrab(3)
Referenced By
SDL_GetWindowMouseRect(3), SDL_SetWindowMouseRect(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS