SDL_GetTextInputArea - Man Page

Get the area used to type Unicode text input.

Synopsis

#include <SDL3/SDL_keyboard.h>

bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);

Description

This returns the values previously set by SDL_SetTextInputArea().

Function Parameters

window

the window for which to query the text input area.

rect

a pointer to an SDL_Rect filled in with the text input area, may be NULL.

cursor

a pointer to the offset of the current cursor location relative to rect->x, may be NULL.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_SetTextInputArea(3)

Referenced By

SDL_SetTextInputArea(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS