SDL_GetSurfacePalette - Man Page

Get the palette used by a surface.

Synopsis

#include <SDL3/SDL_surface.h>

SDL_Palette * SDL_GetSurfacePalette(SDL_Surface *surface);

Function Parameters

surface

the SDL_Surface structure to query.

Return Value

Returns a pointer to the palette used by the surface, or NULL if there is no palette used.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_SetSurfacePalette(3)

Referenced By

SDL_SetSurfacePalette(3).

SDL 3.2.20 Simple Directmedia Layer SDL3 FUNCTIONS