SDL_GetSurfaceColorMod - Man Page
Get the additional color value multiplied into blit operations.
Synopsis
#include <SDL3/SDL_surface.h> bool SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b);
Function Parameters
- surface
the SDL_Surface structure to query.
- r
a pointer filled in with the current red color value.
- g
a pointer filled in with the current green color value.
- b
a pointer filled in with the current blue color value.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function can be called on different threads with different surfaces.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetSurfaceAlphaMod(3), SDL_SetSurfaceColorMod(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS