SDL_GetRectIntersection - Man Page
Calculate the intersection of two rectangles.
Synopsis
#include <SDL3/SDL_rect.h> bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);
Description
If result is NULL then this function will return false.
Function Parameters
- A
an SDL_Rect structure representing the first rectangle.
- B
an SDL_Rect structure representing the second rectangle.
- result
an SDL_Rect structure filled in with the intersection of rectangles A and B.
Return Value
Returns true if there is an intersection, false otherwise.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_HasRectIntersection(3), SDL_Rect.3type(3).
SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS