SDL_GetPixelFormatFromGPUTextureFormat - Man Page
Get the SDL pixel format corresponding to a GPU texture format.
Synopsis
#include <SDL3/SDL_gpu.h> SDL_PixelFormat SDL_GetPixelFormatFromGPUTextureFormat(SDL_GPUTextureFormat format);
Function Parameters
- format
a texture format.
Return Value
Returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if there is no corresponding pixel format.
Availability
This function is available since SDL 3.4.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS