SDL_GetJoystickProductForID - Man Page
Get the USB product ID of a joystick, if available.
Synopsis
#include <SDL3/SDL_joystick.h> Uint16 SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
Description
This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
Function Parameters
- instance_id
the joystick instance ID.
Return Value
Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS