SDL_GetJoystickNameForID - Man Page

Get the implementation dependent name of a joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

const char * SDL_GetJoystickNameForID(SDL_JoystickID instance_id);

Description

This can be called before any joysticks are opened.

Function Parameters

instance_id

the joystick instance ID.

Return Value

Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetJoystickName(3), SDL_GetJoysticks(3)

Referenced By

SDL_GetJoystickName(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS