SDL_GetJoystickName - Man Page
Get the implementation dependent name of a joystick.
Synopsis
#include <SDL3/SDL_joystick.h> const char * SDL_GetJoystickName(SDL_Joystick *joystick);
Function Parameters
- joystick
the SDL_Joystick obtained from SDL_OpenJoystick().
Return Value
Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS