SDL_GetJoystickGUIDForID - Man Page

Get the implementation-dependent GUID of a joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id);

Description

This can be called before any joysticks are opened.

Function Parameters

instance_id

the joystick instance ID.

Return Value

Returns the GUID of the selected joystick. If called with an invalid instance_id, this function returns a zero GUID.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetJoystickGUID(3), SDL_GUIDToString(3)

Referenced By

SDL_GetGamepadMappingForGUID(3), SDL_GetJoystickGUID(3), SDL_GetJoystickGUIDInfo(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS