SDL_GetJoystickConnectionState - Man Page
Get the connection state of a joystick.
Synopsis
#include <SDL3/SDL_joystick.h> SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *joystick);
Function Parameters
- joystick
the joystick to query.
Return Value
Returns the connection state on success or SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError() for more information.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS