SDL_GetJoystickConnectionState - Man Page

Get the connection state of a joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *joystick);

Function Parameters

joystick

the joystick to query.

Return Value

Returns the connection state on success or SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError() for more information.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS