SDL_GetGamepadTypeForID - Man Page
Get the type of a gamepad.
Synopsis
#include <SDL3/SDL_gamepad.h> SDL_GamepadType SDL_GetGamepadTypeForID(SDL_JoystickID instance_id);
Description
This can be called before any gamepads are opened.
Function Parameters
- instance_id
the joystick instance ID.
Return Value
Returns the gamepad type.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetGamepadType(3), SDL_GetGamepads(3), SDL_GetRealGamepadTypeForID(3)
Referenced By
SDL_GetGamepadType(3), SDL_GetRealGamepadTypeForID(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS