SDL_GetGamepadID - Man Page
Get the instance ID of an opened gamepad.
Synopsis
#include <SDL3/SDL_gamepad.h> SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);
Function Parameters
- gamepad
a gamepad identifier previously returned by SDL_OpenGamepad().
Return Value
Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS