SDL_GetGamepadFirmwareVersion - Man Page

Get the firmware version of an opened gamepad, if available.

Synopsis

#include <SDL3/SDL_gamepad.h>

Uint16 SDL_GetGamepadFirmwareVersion(SDL_Gamepad *gamepad);

Description

If the firmware version isn't available this function returns 0.

Function Parameters

gamepad

the gamepad object to query.

Return Value

Returns the gamepad firmware version, or zero if unavailable.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS