SDL_GetGamepadFirmwareVersion - Man Page
Get the firmware version of an opened gamepad, if available.
Synopsis
#include <SDL3/SDL_gamepad.h> Uint16 SDL_GetGamepadFirmwareVersion(SDL_Gamepad *gamepad);
Description
If the firmware version isn't available this function returns 0.
Function Parameters
- gamepad
the gamepad object to query.
Return Value
Returns the gamepad firmware version, or zero if unavailable.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS