SDL_GetGPUTextureFormatFromPixelFormat - Man Page

Get the GPU texture format corresponding to an SDL pixel format.

Synopsis

#include <SDL3/SDL_gpu.h>

SDL_GPUTextureFormat SDL_GetGPUTextureFormatFromPixelFormat(SDL_PixelFormat format);

Function Parameters

format

a pixel format.

Return Value

Returns the corresponding GPU texture format, or SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU texture format.

Availability

This function is available since SDL 3.4.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS