SDL_GetGPUDeviceDriver - Man Page
Returns the name of the backend used to create this GPU context.
Synopsis
#include <SDL3/SDL_gpu.h> const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);
Function Parameters
- device
a GPU context to query.
Return Value
Returns the name of the device's driver, or NULL on error.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.4.18 Simple Directmedia Layer SDL3 FUNCTIONS