SDL_GetDefaultTextureScaleMode - Man Page
Get default texture scale mode of the given renderer.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);
Function Parameters
- renderer
the renderer to get data from.
- scale_mode
a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.4.0.
See Also
Referenced By
SDL_SetDefaultTextureScaleMode(3).
SDL 3.4.0 Simple Directmedia Layer SDL3 FUNCTIONS