SDL_GetDefaultTextureScaleMode - Man Page

Get default texture scale mode of the given renderer.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);

Function Parameters

renderer

the renderer to get data from.

scale_mode

a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.4.0.

See Also

SDL_SetDefaultTextureScaleMode(3)

Referenced By

SDL_SetDefaultTextureScaleMode(3).

SDL 3.4.0 Simple Directmedia Layer SDL3 FUNCTIONS