SDL_GetCurrentRenderOutputSize - Man Page
Get the current output size in pixels of a rendering context.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);
Description
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().
Function Parameters
- renderer
the rendering context.
- w
a pointer filled in with the current width.
- h
a pointer filled in with the current height.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS