SDL_GetAudioStreamGain - Man Page
Get the gain of an audio stream.
Synopsis
#include <SDL3/SDL_audio.h> float SDL_GetAudioStreamGain(SDL_AudioStream *stream);
Description
The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio streams default to a gain of 1.0f (no change in output).
Function Parameters
- stream
the SDL_AudioStream to query.
Return Value
for more information.
Thread Safety
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS