SDL_GamepadHasAxis - Man Page

Query whether a gamepad has a given axis.

Synopsis

#include <SDL3/SDL_gamepad.h>

bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

Description

This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.

Function Parameters

gamepad

a gamepad.

axis

an axis enum value (an SDL_GamepadAxis value).

Return Value

Returns true if the gamepad has this axis, false otherwise.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GamepadHasButton(3), SDL_GetGamepadAxis(3)

Referenced By

SDL_GamepadHasButton(3), SDL_GetGamepadAxis(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS