SDL_GPUShaderStage.3type - Man Page
Specifies which stage a shader program corresponds to.
Synopsis
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUShaderStage
{
SDL_GPU_SHADERSTAGE_VERTEX,
SDL_GPU_SHADERSTAGE_FRAGMENT
} SDL_GPUShaderStage;Availability
This enum is available since SDL 3.2.0.
See Also
Info
SDL 3.4.0 Simple Directmedia Layer SDL3 DATATYPES