SDL_GPUCopyPass.3type - Man Page

An opaque handle representing a copy pass.

Synopsis

#include <SDL3/SDL_gpu.h>

typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;

Description

This handle is transient and should not be held or referenced after SDL_EndGPUCopyPass is called.

Availability

This struct is available since SDL 3.2.0.

See Also

SDL_BeginGPUCopyPass(3), SDL_EndGPUCopyPass(3)

Info

SDL 3.4.8 Simple Directmedia Layer SDL3 DATATYPES