SDL_GPUCopyPass.3type - Man Page
An opaque handle representing a copy pass.
Synopsis
#include <SDL3/SDL_gpu.h> typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;
Description
This handle is transient and should not be held or referenced after SDL_EndGPUCopyPass is called.
Availability
This struct is available since SDL 3.2.0.
See Also
Info
SDL 3.4.8 Simple Directmedia Layer SDL3 DATATYPES